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0.153.x✎

Promote a node to the Variables panel, and drop a module's graph onto Modules.

0.153.x2026-10-07

FeatureChangeEditorDocs

Promote a node to the Variables panel, and drop a module's graph onto Modules.

Release

  1. 0.153.0Promote a node to the Variables panel, and drop a module's graph onto Modules.New2026-10-07

Added

  • 0.153.0Right-click a node to promote it, as you would a pin. Promote to Services on a Get Service declares the service. Promote to Modules on a Require Module or Require at Top declares the module and puts a Get Module in its place, its wires and module function calls kept. Promote to Variable on a Declare Local in the script's own flow, with a value typed in, makes it a script variable, its Get and Set Locals becoming Gets and Sets; inside a function, a loop or a handler it stays a local, since there it is a fresh value each time. Promote to Declare Local on a step with a Result name gives the result its own Declare Local after it. Each leaves the generated file meaning the same.
  • 0.153.0A node with nothing to promote opens the node palette on right-click as before. One that has something opens a small menu with Add Node Here… at the foot.
  • 0.153.0Graph Content and Compile Content onto Modules. Drag a module's .nodescript or its compiled .luau from the project tree onto Modules to declare it by where the project's node map puts it.

Changed

  • 0.153.0Dropping or promoting a module that is already declared reuses that declaration, rather than adding Greeter2.
  • 0.153.0Modules and Variables and locals say how to promote each kind of node.