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Get ChildrenRoblox✎

A fresh array each call. Typed { Instance } — use Cast Array when you know what is in it.

Pending review

Get ChildrentableInstance
  • needs the Roblox engine — its datatypes, its DataModel or its scheduler
  • pure — no execution pins, wire it anywhere
  • names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals

Inputs

  • Instance:Instancemust be wired

Outputs

  • result:table

What it compiles to

luau
print(instance:GetChildren())

Not reviewed yet