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0.68.x✎

The map pages open with the map editor, working.

0.68.x2026-09-16

FeatureChangeBugfixDocs

The map pages open with the map editor, working.

Release

  1. 0.68.0The map pages open with the map editor, working.New2026-09-16

Warning

Worth knowing before you upgrade.
  • 0.68.0The buttons in the drawn panel are dimmed because they do nothing: there is no project behind the figure to add a folder to. The fields are live — they follow the selected row — so they are not dimmed.
  • 0.68.0The project file in the figure is printed from the map by the same rules the compiler uses, and the two are checked against each other for every map the documentation draws. A page cannot show a project file Roswaal would not write.

Added

  • 0.68.0The map editor itself, at the top of both map pages. Not a picture of it — the real panel, with the tree, the Inspector and the project file where the editor puts them. Select a row and the Inspector fills with that instance's fields while the project file scrolls to the lines that row writes.
  • 0.68.0Every part of the panel is named beside it, and pointing at a name lights the control while everything else steps back. The same device the toolbar figures use, for the same reason: chrome is unreadable on the first day, and counting down a column to match a name is not reading.
  • 0.68.0A row lights its own lines and not its children's. What the figure answers is what did this row do, and a row that appeared to produce its children's output would be one you expect to delete without losing them.

Changed

  • 0.68.0Both map pages now say which target they are about in their first line, and each carries the whole of compiling for that target. Compiling and nodemaps for Lune no longer sends a Lune developer to the Roblox page for the half that happens to be shared — what triggers a compile, what the generated header is for, what prune does.
  • 0.68.0Compiling and nodemaps for Roblox drops its Lune asides and says what each script kind becomes in Studio, which is the question the file ending was standing in for.
  • 0.68.0The figure is wider than the page's reading measure. A tree, an Inspector and a project file do not fit in the width that suits a sentence.
  • 0.68.0Both pages open with a Nodemap basics section, which is the panel and its legend. The Roblox page's later section is Building a node map, because two sections called some arrangement of the same two words is not an outline.

Fixed

  • 0.68.0The article's typography was reaching inside drawn panels, so the Inspector's section headings came out at body size and their hints came out as paragraphs — which between them ate most of the height the figure had.
  • 0.68.0A figure's caption was being laid out as a column of the figure rather than underneath it.
  • 0.68.0Reading the panel no longer dims the panel. Hovering a row to watch its lines light was dimming the project file those lines are in. The tree and the output light when asked about, but only their headers — the map's bar, and Project file — ask; being inside one is reading it, not pointing at it.
  • 0.68.0The highlight ring was being painted underneath the tree's own header bar and under the next field along, so it looked clipped or missing. It is drawn over the top now.