Instances, tags, attributes, players and casts — 124 nodes to 152.
0.6.x2026-09-06
FeatureChange
Instances, tags, attributes, players and casts — 124 nodes to 152.
Release
0.6.0Instances, tags, attributes, players and casts — 124 nodes to 152.New2026-09-06
Added
0.6.0Instances: finders, ancestors, GetChildren, GetDescendants, QueryDescendants, IsA, IsDescendantOf, GetFullName, Clone, and the changed-signal getters.
0.6.0Tags and attributes, as the methods on Instance rather than the CollectionService calls they forward to — so no service has to be hoisted for them.
0.6.0Local Player and Local Character, which reach the Players service themselves. Client-only, and the compiler says so if the graph is not a LocalScript.
0.6.0Cast and Cast Array — Luau's ::. Get Descendants is { Instance } however much you know about it, and Cast Array is how you say what is really in there.
Changed
0.6.0The Coming from Blueprints page said Cast To maps to "just index it", which was wrong. It is two halves of one node: Is A asks at runtime and gives you a boolean to branch on, Cast asserts to the typechecker and emits nothing. Ask, then assert.