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0.6.x✎

Instances, tags, attributes, players and casts — 124 nodes to 152.

0.6.x2026-09-06

FeatureChange

Instances, tags, attributes, players and casts — 124 nodes to 152.

Release

  1. 0.6.0Instances, tags, attributes, players and casts — 124 nodes to 152.New2026-09-06

Added

  • 0.6.0Instances: finders, ancestors, GetChildren, GetDescendants, QueryDescendants, IsA, IsDescendantOf, GetFullName, Clone, and the changed-signal getters.
  • 0.6.0Tags and attributes, as the methods on Instance rather than the CollectionService calls they forward to — so no service has to be hoisted for them.
  • 0.6.0Local Player and Local Character, which reach the Players service themselves. Client-only, and the compiler says so if the graph is not a LocalScript.
  • 0.6.0Cast and Cast Array — Luau's ::. Get Descendants is { Instance } however much you know about it, and Cast Array is how you say what is really in there.

Changed

  • 0.6.0The Coming from Blueprints page said Cast To maps to "just index it", which was wrong. It is two halves of one node: Is A asks at runtime and gives you a boolean to branch on, Cast asserts to the typechecker and emits nothing. Ask, then assert.