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0.171.x✎

Import draws event handlers and threads as nodes, and New Thread runs a body on one.

0.171.x2026-10-14

FeatureBugfixEditorDocs

Import draws event handlers and threads as nodes, and New Thread runs a body on one.

Release

  1. 0.171.0Import draws event handlers and threads as nodes, and New Thread runs a body on one.New2026-10-14

Added

  • 0.171.0Event handlers import as Connect Event and Connect Once. :Connect(function(player) ... end) and :Once become the node, the handler's parameters its pins and its body on Body. local conn = ...:Connect(...) names the node, and what reads conn is wired to its Connection.
  • 0.171.0New Thread runs its Body on a thread of its own. At once, once this frame's work is done, or after some seconds: task.spawn, task.defer or task.delay with the function written in place. Choose which in the Inspector. Imported files use it for those calls.

Fixed

  • 0.171.0A loop's variable read inside a function declared in its body imports. It was wired across the function's edge, and the graph did not compile; it is read by name.